About This Program
In the one-session design challenge, Drawing Machines!, young makers invent wiggling electrical creatures that draw fantastic geometric patterns. You and your students use engineering and design thinking to make a creature stand, its motor spin, and wiggle to make it move! Each student creates a working, take-home drawing machine.
“I was looking for ways to make learning tangible in my classroom. I wanted a transdisciplinary project that would engage my students and plug into my existing curriculum without replacing it. FutureMakers met all of these expectations and more.”
—Andria, Teacher, Harford County Public Schools
“Great hands-on STEAM project. It got everyone involved!”
—Emma K. Doub Elementary